Character Design

Every character
tells a story.

Turn character concepts into editable vector art. Mascots, avatars, game sprites, brand figures — real paths and fills you own and control.

Start creating

Characters you can actually edit.

Ninja Shadow character
Layers
Headband
Body
Blade
Shadow
Skin

Layer-by-layer control

Every character arrives as separate vector layers. Recolor the headband, hide the blade, isolate the face for an avatar.

Moonstone wolf — original palette Original
Moonstone wolf — recolored warm palette Recolored

Instant palette swaps

Same character, new mood. Shift every fill from cool moonlight to warm amber with a single selection.

Tiger at 32px
32px
Tiger at 128px
128px
Tiger at 256px
256px

Infinite scalability

True vector output. Your character renders sharp from a 32px emote to a 256px hero graphic and beyond.

Specificity shapes the character.

A few deliberate words — style, palette, personality — separate a generic sketch from a character with presence.

01
Vague "a wizard"
Better "a wise wizard sage with flowing robes, glowing staff, rich purple and gold palette, fantasy illustration style"
02
Vague "robot character"
Better "a steampunk owl automaton with brass gears, copper plating, glowing amber eyes, Victorian mechanical style"
03
Vague "cool character"
Better "a cyberpunk hacker with neon visor, holographic interface, electric blue and magenta accents, futuristic flat art"

Built for game developers designing character rosters, brand teams building mascot libraries, content creators populating sticker sheets and emote sets, and illustrators exploring character concepts at speed.

Your next character is one prompt away.

10 free credits. Ready when you are.

Start creating

More use cases

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